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veo生视频
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API
基础模型: Veo
User_459952
发布时间: 2026-05-19
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[Global Layout & Compilation Instructions] The input image is a 3x3 grid storyboard containing 9 distinct sequential frames (Panel 1 to Panel 9, read from top-left to bottom-right). Do not animate the grid itself or generate a collage video. Instead, treat this grid as a storyboard to generate a single, continuous, fully-rendered cinematic video. Sequentially compile and animate each panel from Panel 1 through Panel 9, executing the specified durations and transitions between each shot to form a seamless narrative film. [Scene 1 / Panel 1] Visual: Bronze incense burner rim extreme close-up, verdigris patina texture visible through swirling smoke, dark brown fire stains and fine cracks with green copper rust spots, smoke particles floating and rolling in air. Camera & Motion: Slow push in, camera movement intensity 2. Duration: 4 seconds. Transition to next: Smooth dissolve into Panel 2. [Scene 2 / Panel 2] Visual: Bronze tripod incense burner with dragon relief carvings showing centuries of weathering, torn edges of paper lantern and flame burning inside paper shade clearly visible. Camera & Motion: Static shot, intensity 3. Duration: 3 seconds. Transition to next: Cut to Panel 3. [Scene 3 / Panel 3] Visual: Torn fiber texture at paper lantern hole edge, flame core trembling in airflow, bamboo frame bending details, dynamic shadow projection on wall. Camera & Motion: Slight handheld follow shot, intensity 6. Duration: 3 seconds. Transition to next: Fade through black into Panel 4 to emphasize the darkness. [Scene 4 / Panel 4] Visual: Extremely dark interior, damaged paper lantern swaying violently in cold wind, flickering light casting unstable shadows on mottled walls, incense smoke filling the grand hall, columns receding into darkness, oppressive atmosphere. Camera & Motion: Slow push in, intensity 2. Duration: 5 seconds. Transition to next: Cut to Panel 5. [Scene 5 / Panel 5] Visual: Full silhouette of Ming dynasty Jinyiwei officer in flying fish robe, dim backlight, slowly approaching center of dark hall, bronze incense burner in foreground establishing spatial relationship. Camera & Motion: Slow tracking push, intensity 3. Duration: 5 seconds. Transition to next: Match cut on the character's movement into Panel 6. [Scene 6 / Panel 6] Visual: Flying fish robe fabric texture, embroidered patterns half-visible in dim light, officer's face half-shadowed, hand resting on Xiuchun sword hilt in alert posture. Camera & Motion: Slow orbit to side angle, intensity 2. Duration: 4 seconds. Transition to next: Quick cut to Panel 7. [Scene 7 / Panel 7] Visual: Jinyiwei officer face split by harsh light and shadow, illuminated skin texture and stubble detail on one side, tense fingers gripping worn rope-wrapped sword hilt. Camera & Motion: Static shot, intensity 1. Duration: 3 seconds. Transition to next: Hard cut to Panel 8. [Scene 8 / Panel 8] Visual: Xiuchun sword hilt close-up, worn rope wrapping with frayed fibers and aged patina, finger pressure deforming rope, rust marks and wear patterns on metal fittings. Camera & Motion: Static shot, intensity 1. Duration: 3 seconds. Transition to next: Whip pan (fast pan) into Panel 9. [Scene 9 / Panel 9] Visual: Sword scabbard fish-tail tip extreme close-up, smooth curved silhouette, cracked and worn leather surface texture, corroded metal inlay at edges. Camera & Motion: Slow pan sliding along scabbard, intensity 1. Duration: 4 seconds. End: Fade to black.
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